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- > > > I have a question, though. Is it
- > > > okey if I use Timer A and Timer B, or are they meant to be used
- > > > for something else?
- > >
- > > :/ I think that (at least) timer B is in use - the frame rate count, and
- > > is probably also used for the lighting effects. Take a look at the
- > > code in bm206a.lzh /bm206a/sources/TIMING.S
- >
- > I think we'll need the TimerA for 'real' sound as well.
-
- But we will not have a framerate counter in the final version (atleat I don't want it),
- so Timer B should atleast be available. How many timers is there? A,B,C and maybe D?
- (I know it's a stupied question, but how could I know? I leave this part to you guys :-)).
-
- //Magnus kollberg
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-